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Realtime Motion Capture

Project type

Motion Capture / Creative Technology / Interactive Performance / R&D

Date

2021

Location

UK / Studio-based development

A custom low-cost motion capture project exploring how live performers can drive digital characters and interactive scenes in real time. The system was developed as a practical, accessible alternative to expensive studio mocap setups, using body tracking and real-time data to connect physical performance with virtual environments.

The project focused on experimentation, rapid prototyping and performance-led interaction, testing how movement, gesture and embodied performance could be captured and translated into digital outputs for theatre, games, virtual production and immersive installations.

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