Performance Capture

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Catergories: Live performance, Storytelling, VR

Commission: TBC

Technology: HTC vive trackers, Facial Mocap, arduino wireless comunication, unreal game engine, VR game dev.

This project, currently in R&D, is exploring different approaches to live performance capture, with the intention of producing an interactive theatrical experience featuring live actors taking place in virtual reality. 

Looking for something similar for your own project?

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